Approx Reading Age 9 – 15 yrs, Interest Level 5 – 95 yrs. A high-quality systematic synthetic phonics reading resource for students of all ages – that works by playing decodable card games.
Play the games at each of the 5 stages in each box. The synthetic phonics structure has been put into 15 stages. Each stage builds on the one before, making it easy to follow. Show more info...
'Get it', 'Match it' and 'Take it' card games enable students and children to practise, reinforce and consolidate reading.
'Use it' card game develops sentence construction and increases vocabulary knowledge.
Explanation Card explains what each Stage is and how to teach that stage.
Story Booklet with ten stories to encourage whole-text reading.
Monitoring Booklet to track and assess individual student progress.
That’s all that’s needed as the structure has been put together by a phonics specialist
Progress with reading is inevitable; the learner picks up the phonic patterns easily and then reinforces them every time they play the games, over and over again.
Box 1 - Third stages of phonics. Word examples. Stage 11 ‘c’ as in /s/ – city, lucid, sincerely, Stage 12 ‘g’ as in /j/ – hedge, rage, gigantic, Stage 13 consonant-le – puddle, triangle, Stage 14 four syllable words – considerate, Stage 15 suffixes with ‘ti’ ‘ci’ ‘si’ – substantial,
Box contains: 504 cards making 20 Card Games 1 Instruction Booklet 1 Story Booklet 1 Pupil Record for APP Hide
Approx Reading Age 7 ½ - 9 yrs, Interest Level 5 – 95 yrs. A high-quality systematic synthetic phonics reading resource for students of all ages – that works by playing decodable card games.
Play the games at each of the 5 stages in each box. The synthetic phonics structure has been put into 15 stages. Each stage builds on the one before, making it easy to follow. Show more info...
'Get it', 'Match it' and 'Take it' card games enable students and children to practise, reinforce and consolidate reading.
'Use it' card game develops sentence construction and increases vocabulary knowledge.
Explanation Card explains what each Stage is and how to teach that stage.
Story Booklet with ten stories to encourage whole-text reading.
Monitoring Booklet to track and assess individual student progress.
That’s all that’s needed as the structure has been put together by a phonics specialist
Progress with reading is inevitable; the learner picks up the phonic patterns easily and then reinforces them every time they play the games, over and over again.
Box 2 - Second stages of phonics. Word examples. Stage 6 - split digraph (vowel - consonant-e) – sake, wise, rode, stampede, Stage 7 - vowel digraphs and trigraphs – sail, been, flight, coastline, Stage 8 - alternative vowel digraphs – boy, shout, awning Stage 9 - two syllable words – minim, minus, Stage 10 - three syllable words – animal, disconnect,
Box contains: 504 cards making 20 Card Games 1 Instruction Booklet 1 Story Booklet 1 Pupil Record for APP Hide
66 of the first 100 High Frequency, non-decodable words from Letters & Sounds. Practise, reinforce and consolidate 'tricky' words by playing Get it, Match it and Take it.
These card games are intended as back-up resource material for those beginning to learn to read these decodable and tricky words, using a phonics first approach.
The other ‘decodable’ regular high-frequency words and can be found within trugs Boxes 1, 2 and 3
Box contains: 72 cards making 3 Card Games 1 Instruction Leaflet
The full list of high frequency words can be found here.
66 of the next 200 High Frequency, non-decodable words from Letters & Sounds. Practise, reinforce and consolidate 'tricky' words by playing Get it, Match it and Take it
These card games are intended as back-up resource material for those beginning to learn to read these decodable and tricky words, using a phonics first approach.
The other ‘decodable’ regular high-frequency words and can be found within trugs Boxes 1, 2 and 3
Box contains: 72 cards making 3 Card Games 1 Instruction Leaflet The full list of high frequency words can be found here.
Approx Reading Age 6 – 7 ½ yrs, Interest Level 5 – 95 yrs. A high-quality systematic synthetic phonics reading resource for students of all ages – that works by playing decodable card games. Approved by the DfE for the Key Stage 1 and Key Stage 2 match-funding scheme.
Play the games at each of the 5 stages in each box. The synthetic phonics structure has been put into 15 stages. Each stage builds on the one before, making it easy to follow. Show more info...
'Get it', 'Match it' and 'Take it' card games enable students and children to practise, reinforce and consolidate reading.
'Use it' card game develops sentence construction and increases vocabulary knowledge.
Explanation Card explains what each Stage is and how to teach that stage.
Story Booklet with ten stories to encourage whole-text reading.
Monitoring Booklet to track and assess individual student progress.
That’s all that’s needed as the structure has been put together by a phonics specialist
Progress with reading is inevitable; the learner picks up the phonic patterns easily and then reinforces them every time they play the games, over and over again.
Box 1 - First stages of phonics. word examples Stage 1 - three letter words, consonant-vowel-consonant - cat, pin, Stage 2 - four or five letter words, consonant-consonant-vowel-consonant - stop, ship, Stage 3 - four or five letter words, consonant-vowel-consonant-consonant - stick, wish, Stage 4 - words which contain the following sounds - ar, or, er, ur, ir, Stage 5 - words which can be split in half, words with two syllables - magnet, packet,
Box contains: 504 cards making 20 Card Games 1 Instruction Booklet 1 Story Booklet 1 Pupil Record for APP Hide